Flash Game Toolkit

The working journal for the Flash Game Toolkit. Read all about the progress and challenges I encounter in the Open Source Project. The key bits of knowledge I am hoping to gain is how to run an Extreme Programming Project and a large scale project in ActionScript. MacroMedia Flash ActionScript is a great language to prototype games in. The Flash Game Toolkit intends to build the components a board/dice/card game designer would need to put together a game.

Saturday, June 14

Current Status: 0%

Still in the startup phase. Lots of documentation and decisions to make. I'll probably spend a the entire first weekend making zero progress. The software philosophy of iterative design is fundamental to the way I want to operate. So I expect at least a simple game working by the end of the week.

I just decided that the project will use an MIT license. This means that everything is available freely as long as the copyright and permission notice are included. This fits my idea of eventually getting some benefits from the software myself yet opening the project up to the Open Source community for contributions. I'm not looking for the pot of gold at the end of the rainbow but I write games for a living and want to continue doing that. I hope that this project won't conflict with anything I am doing at work -- completely different genres. However I intend to get permission before I invest too much energy.

The ActionScript editor is much better than using the one in Flash itself. One prime benefit will be that I can include my own syntax for the toolkit into the parser so that it will be color coded properly. Nice!

    Current Needs:
  • ActionScript doc - some way to convert my code into documentation. May have to write my own. See javadoc.
  • Test case tools - some way to simplify all the test cases I need to write. Not sure where to begin on this.
  • Version control software - Likely to use the evaluation copy (2-user version) of Perforce.
  • Bug tracking Software - Perforce can do this with "jobs"
  • Lists of resources for this page

    Completed:
  • Installed SciTE Flash 1.5 - an actionscript editor.
  • First draft of the desired components - this will get documented nearby.

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